Tralalero Tralala, Bombardino Crocodilo, Lirili Larila, Tung Tung Tung Sahur – do these strange names ring a bell? Welcome to MEMOLOGY: ITALIAN BRAINROT, the latest thrilling chapter in the celebrated MEMOLOGY series. This time around, sharpen more than…
Tag: Relaxing
Relaxing
Lost Letter
Honey Glade
Dive into the gentle world of Honey Glade, a delightful mini apiary simulator that quietly lives at the bottom of your screen, keeping you company while you work or study. This isn’t just any game – it’s a peaceful escape where nature’s magic unfolds…
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Just how far will you rise? Step into Go Up, a chill and atmospheric idle game that keeps moving nonstop. Collect dust, spice, chaos, and beyond while you make your way upward.
Use the Spice you collect as fuel to boost your progress, and let…
This Ship Goes Brrr
FAR: Changing Tides
Discover the secrets of this land that is flooded through a voyage. Discover the ruins of a ancient society in search of fragments and parts which will allow you to build an improved tomorrow. Discover the depths of unknown to discover the fuel you need or to…
FAR: Changing Tides
Learn about the mysteries of this swamped country by sailing. Examine the wreckage of an old-fashioned society, and discover some of the pieces and fragments to help build the foundation for a brighter tomorrow. Search deep to find sources of fuel or salvage….
Elden Ring
The Golden Order has been broken.
Be awed, tanned, and allow grace to guide you to brandish the power of the Elden Ring and become an Elden Lord of the Lands Between.
in the Lands Between ruled by Queen Marika the Eternal and Queen…
Horse Tales: Emerald Valley Ranch
A trip with your aunt ends up being far away from your expectations. Your former home for the family has gone to pieces and you’re now facing massive challenges.
How do you return your ranch back to it’s former splendor?
Be…
A Little to the Left
To the Left (A Few More. Stay on the road. Too far. going back.)
We’ll keep creating this game. tidy it up, incorporate the sound effects, some feedback for players, more visual impact and an appropriately concluded ending. Check back for a blog which…